Judge

Archetype: Human Decker

Although his name implies a powerful and commanding figure, Judge is actually five foot eight and incredibly scrawny. He is in his late thirties yet gives the visual impression of being much younger. His deep voice and vast intelligence usually throws people off. In the matrix he appears as a eighteenth century judge, white wig and all. His main attack program emerges in the form of a large gavel which squashes the target.

Formerly an actual judge, Judge was booted from his profession when someone discovered his illegal decking activities on the side. His main hobbies are wreaking havoc on the Judicial system's nodes and sabotaging cases so they result in the acquittal of harsh criminals. He is sometimes paid by an outside source to do this, as well.

Cole

Archetype: Elven Decker

Dresses like an old western gun slinger. Good thing he never leaves his house. Cole has only had direct contact with fifty people in his life and says he gets everything he needs to know or experience through the matrix. He'll do whatever he and Judge are paid to do. In his spare time he does nothing but watch the trid. His persona icon is that of an elven Clint Eastwood.

Cole is good at cybercombat with other persona. He loves a good old fashion matrix showdown. He is not very good at fighting IC, however, but doesn't like to anyway. He thinks they're no fun. Cole will usually fight off other deckers introduced into a hacked system while Judge hammers away at the IC.

Nigel

Archetype: Human Rigger

Extremely hyperactive, Nigel is always doing something vehicle oriented and takes very little time to eat. His appearance is awkward, perhaps even disgusting, as he stands nearly six and a half feet tall, but weighs one hundred fifty pounds.

In the off chance the deckers need to get into an system not connected to the matrix, Nigel does the driving. Nigel couldn't deck his way out of a paper bag but is very good with the actual equipment involved. His van is outfitted with several million dollars worth of decking equipment and is heavily armored and armed.

Tome

Archetype: Human Decker

Tome loves his deck, treating it like a girlfriend. He'll take it out to dinner, to a movie, and god doesn't what to know what happens when he gets home. Tome's appearance is bedraggled, and he constantly looks exhausted and in need of sleep. When not decking or talking to his deck he watches tractor pulls on trideo.

Tome's girlfriend was killed by Black IC in 45 and he has been in a state of mild psychosis ever since. For this reason Tome is one of the best at fighting that specific type of countermeasure. He has many powerful utilities designed for that very purpose. Unfortunately, he's terrible at fighting anything else and will be easily dumped by even a low level blaster.

Pick

Archetype: Human Decker

A young punk, green hair and all. She has fifteen piercings on her face which makes it difficult for her to talk. Pick is tall and thin and falls over when a strong wind blows. She also plays in a small band known by nobody as The Wiener Blisters. Her persona icon is that of a large booger.

Pick isn't a very good decker. Or a very good guitarist. So when she decided to concoct a hybrid guitar/cyberdeck not much was improved. Pick is usually used for early recon into non sensitive computer systems and usually gets creamed by the first IC she stumbles across. Her one saving grace is his technical expertise and he can fix almost any kind of problem on almost any kind of deck in a very short time.